# Spotify Binding

This binding implements a bridge to the Spotify Player Web API and makes it possible to discover Spotify Connect Devices available on your Spotify Premium account.

# Configuring the binding

The binding requires you to register an Application with Spotify Web API at https://developer.spotify.com (opens new window) - this will get you a set of Client ID and Client Secret parameters to be used by your binding configuration.

# Create Spotify Application

Follow the instructions in the tutorial at https://developer.spotify.com/web-api/tutorial/ (opens new window). Follow instructions under:

  1. Setting Up Your Account
  2. Registering Your Application
  • Step 6: entering Website information can be skipped.
  • Step 7: setting Redirect URIs is very important

When registering your new Spotify Application for openHAB Spotify Bridge you have to specify the allowed "Redirect URIs" aka white-listed addresses. Here you have to specify the URL to the Bridge Authorization Servlet on your server.

For example if you run your openHAB server on http://openhab:8080 you should add http://openhab:8080/connectspotify (opens new window) as the redirect URIs.

This is important since the authorize process with Spotify takes place using your client web browser and Spotify will have to know the right URLs to your openHAB server for the authorization to be completed. When you have authorized with Spotify, this Redirect URI is where authorization tokens for your openHAB Spotify Bridge will be sent and they have to be received by the servlet on /connectspotify.

# Configure binding

  1. Install the binding and make sure the Spotify Binding is listed on your server
  2. Complete the Spotify Application Registration if you have not already done so, see above.
  3. Make sure you have your Spotify Application Client ID and Client Secret identities available.
  4. Add a new "Spotify Player Bridge" thing. Choose new Id for the player, unless you like the generated one, put in the Client ID and Client Secret from the Spotify Application registration in their respective fields of the bridge configuration. You can leave the refreshPeriod as is. Save the bridge.
  5. The bridge thing will stay in state INITIALIZING and eventually go OFFLINE - this is fine. You have to authorize this bridge with Spotify.
  6. Go to the authorization page of your server. http://<your openHAB address>:8080/connectspotify. Your newly added bridge should be listed there.
  7. Press the "Authorize Player" button. This will take you either to the login page of Spotify or directly to the authorization screen. Login and/or authorize the application. If the Redirect URIs are correct you will be returned and the entry should show you are authorized with you Spotify user name/id. If not, go back to your Spotify Application and ensure you have the right Redirect URIs.
  8. The binding will be updated with a refresh token and go ONLINE. The refresh token is used to re-authorize the bridge with Spotify Connect Web API whenever required.

Now that you have got your bridge ONLINE you can now start a scan with the binding to auto discover your devices.

If no devices show up you can start Spotify App on your PC/Mac/iOS/Android and start playing on your devices as you run discovery. This should make any Spotify Connect devices and Spotify Apps discoverable. You may have to trigger the openHAB discovery several times as bridge will only find active devices known by the Spotify Web API at the time the discovery is triggered.

Should the bridge configuration be broken for any reason, the authorization procedure can be reinitiated from step 6 whenever required. You can force reinitialization by authorizing on the connect Spotify page, even if the page shows it as authorized. This will reset the refresh token.

The following configuration options are available on the Spotify Bridge player:

Parameter Description
clientId This is the Client ID provided by Spotify when you add a new Application for openHAB to your Spotify Account. Go to https://developer.spotify.com/ (opens new window) (Required)
clientSecret This is the Client Secret provided by Spotify when you add a new Application for openHAB to your Spotify Account. (Required)
refreshPeriod This is the frequency of the polling requests to the Spotify Connect Web API in seconds.

The following configuration option is available on the Spotify device:

Parameter Description
deviceName This is the device name provided by Spotify (Required).

# Supported Things

All Spotify Connect capable devices should be discoverable through this binding. If you can control them from Spotify Player app on your PC/Mac/iPhone/Android/xxx you should be able to add it as a thing. Some devices can be restricted and not available for playing. The bridge will make these available in the discovery of devices, but they will never be ONLINE. A Spotify web player in a browser is only available as long as the page is open. It will get a unique id for that session. If you close the page it will be gone. Opening a new web player will result in a new id. Some devices will not be visible (i.e. Chrome casts) when they are not active (they go into a sleep mode and are not visible through the Spotify Web API). The binding will show them as GONE.

# Discovery

As long as Spotify Connect devices are available in the context of the user account configured with the bridge/bridges they should show up whenever you initiate discovery of things.

If no devices are showing up, try to connect to the device(s) from your smartphone or computer to make sure the device(s) are in use by your user account.

The discovery of devices in the Spotify Web API is based on what is known by Spotify. There is difference between e.g. smartphones and computers which can discover devices on the local network and the Web API which is not able to do so. It only knows about a device if your account is currently associated with the device.

# Channels

# Bridge / Player

The channels on the bridge are the ones used to both control the active device and get details of currently playing music on the Spotify Account associated with the bridge.

Common Channels:

Channel Type ID Item Type Read/Write Description
deviceName String Read-write Name of the currently active Connect Device,
devices Selection Read-write List of currently active Connect Devices, Set the device ID to transfer play to that device.
deviceVolume Dimmer Read-write Get or set the active Connect Device volume.
deviceShuffle Switch Read-write Turn on/off shuffle play on the active device.
trackPlay String Read-write Set which music to play on the active device. This channel accepts Spotify URIs and URLs.
trackPlayer Player Read-write The Player Control of the active device. Accepts PLAY/PAUSE/NEXT/PREVIOUS commands.
trackRepeat String Read-only track repeats the current track. context repeats the current context. off turns repeat off.
trackName String Read-only The name of the currently playing track.
trackDuration String Read-only The duration (m:ss) of the currently playing track. This is updated every second.
trackDurationMs Number Read-only The duration of the currently playing track in milliseconds.
trackProgress String Read-only The progress (m:ss) of the currently playing track. This is updated every second.
trackProgressMs Number Read-only The progress of the currently playing track in milliseconds.
playlists Selection Read-write This channel will be populated with the users playlists. Set the playlist ID to start.
playlistName String Read-write The currently playing playlist. Or empty if no playing list is playing.
albumName String Read-only Album Name of the currently playing track.
albumImage RawType Read-only Album Image of the currently playing track.
albumImageUrl String Read-only Url to the album Image of the currently playing track.
artistName String Read-only Artist Name of the currently playing track.

The playlists channel has 2 parameters:

Parameter Description
offset The index of the first playlist to return. Default 0, max 100.000
limit The maximum number of playlists to return. Default 20, min 1, max 50

The albumImage and albumImageUrl channels has 1 parameter:

Parameter Description
imageIndex Index in list of to select size of the image to show. 0:large (default), 1:medium, 2:small

Note: The deviceName and playlist channels are Selection channels. They are dynamically populated by the binding with the user specific devices and playlists.

Advanced Channels:

Channel Type ID Item Type Read/Write Description
accessToken String Read-only The current accessToken used in communication with Web API.
deviceId String Read-write The Spotify Connect device Id.
trackId String Read-only Track Id of the currently playing track.
trackHref String Read-only Track URL of the currently playing track.
trackUri String Read-only Track URI of the currently playing track.
trackType String Read-only Type of the currently playing track.
trackNumber String Read-only Number of the track on the album/record.
trackDiscNumber String Read-only Disc Number of the track on the album/record.
trackPopularity Number Read-only Currently playing track popularity.
trackExplicit Switch Read-only Whether or not the track has explicit lyrics.
albumId String Read-only Album Id of the currently playing track.
albumUri String Read-only Album URI of the currently playing track.
albumHref String Read-only Album URL of the currently playing track.
albumType String Read-only Album Type of the currently playing track.
artistId String Read-only Artist Id of the currently playing track.
artistUri String Read-only Artist URI of the currently playing track.
artistHref String Read-only Artist URL of the currently playing track.
artistType String Read-only Artist Type of the currently playing track.

# Devices

There are channels on the devices that seemingly overlap those of the bridge. The difference between these overlapping channels are that the device channels always acts in the context of the particular device. E.g. if you assign a playlist to the trackPlay channel of the device, the playing of that playlist will be activated on that particular device. Assigning a playlist to the trackPlay channel of the bridge will start playing the list on whatever device is active.

Common Channels:

Channel Type ID Item Type Read/Write Description
trackPlay String Write-only Update to play a track, playlist, artist. Activates the device.
deviceName String Read-only Name of the device.
deviceVolume Dimmer Read-write Volume setting for the device.
devicePlayer Player Read-write Player Control of the device.
deviceShuffle Switch Read-write Turn on/off shuffle play.

Advanced Channels:

Channel Type ID Item Type Read/Write Description
deviceId String Read-write The Spotify Connect device Id.
deviceType String Read-only The type of device e.g. Speaker, Smartphone.
deviceActive Switch Read-only Indicates if the device is active or not. Should be the same as Thing status ONLINE/OFFLINE.
deviceRestricted Switch Read-only Indicates if this device allows to be controlled by the API or not. If restricted it cannot be controlled.

# Actions

The bridge supports an action to play a track or other context uri. The following actions are supported:

play(String context_uri)
play(String context_uri, int offset, int position_ms)
play(String context_uri, String device_id)
play(String context_uri, String device_id, int offset, int position_ms)

# Full Example

In this example there is a bridge configured with Thing ID user1 and illustrating that the bridge is authorized to play in the context of the Spotify user account user1.


Bridge spotify:player:user1 "Me" [clientId="<your client id>", clientSecret="<your client secret>"] {
    device device1 "Device 1" [deviceName="<spotify device name>"]
    device device2 "Device 2" [deviceName="<spotify device name>"]
    String : playlists     [limit=50]
    String : albumImageUrl [imageIndex=1]


Player spotifyTrackPlayer    "Player"               {channel="spotify:player:user1:trackPlayer"}
String spotifyDevices        "Active device [%s]"   {channel="spotify:player:user1:devices"}
Switch spotifyDeviceShuffle  "Shuffle mode"         {channel="spotify:player:user1:deviceShuffle"}
String spotifyTrackRepeat    "Repeat mode: [%s]"    {channel="spotify:player:user1:trackRepeat"}
String spotifyTrackProgress  "Track progress: [%s]" {channel="spotify:player:user1:trackProgress"}
String spotifyTrackDuration  "Track duration: [%s]" {channel="spotify:player:user1:trackDuration"}
String spotifyTrackName      "Track Name: [%s]"     {channel="spotify:player:user1:trackName"}
String spotifyAlbumName      "Album Name: [%s]"     {channel="spotify:player:user1:albumName"}
String spotifyArtistName     "Artist Name: [%s]"    {channel="spotify:player:user1:artistName"}
String  spotifyAlbumImageUrl "Album Art"            {channel="spotify:player:user1:albumImageUrl"}
String spotifyPlaylists      "Playlists [%s]"       {channel="spotify:player:user1:playlists"}
String spotifyPlayName       "Playlist [%s]"        {channel="spotify:player:user1:playlistName"}

String device1DeviceName    {channel="spotify:device:user1:device1:deviceName"}
Player device1Player        {channel="spotify:device:user1:device1:devicePlayer"}
Dimmer device1DeviceVolume  {channel="spotify:device:user1:device1:deviceVolume"}
Switch device1DeviceShuffle {channel="spotify:device:user1:device1:deviceShuffle"}

String device2DeviceName    {channel="spotify:device:user1:device2:deviceName"}
Player device2Player        {channel="spotify:device:user1:device2:devicePlayer"}
Dimmer device2DeviceVolume  {channel="spotify:device:user1:device2:deviceVolume"}
Switch device2DeviceShuffle {channel="spotify:device:user1:device2:deviceShuffle"}


sitemap spotify label="Spotify Sitemap" {

  Frame label="Spotify Player Info" {
    Selection item=spotifyDevices       label="Active device [%s]"
    Default   item=spotifyTrackPlayer   label="Player"
    Switch    item=spotifyDeviceShuffle label="Shuffle mode:"
    Text      item=spotifyTrackRepeat   label="Repeat mode: [%s]"
    Text      item=spotifyTrackProgress label="Track progress: [%s]"
    Text      item=spotifyTrackDuration label="Track duration: [%s]"
    Text      item=spotifyTrackName     label="Track Name: [%s]"
    Image     item=spotifyAlbumImageUrl label="Album Art"
    Text      item=spotifyAlbumName     label="Currently Played Album Name: [%s]"
    Text      item=spotifyArtistName    label="Currently Played Artist Name: [%s]"
    Selection item=spotifyPlaylists     label="Playlist" icon="music"

  Frame label="My Spotify Device 1" {
    Text    item=device1DeviceName label="Device Name [%s]"
    Default item=device1Player
    Slider  item=device1DeviceVolume
    Switch  item=device1DeviceShuffle

   Frame label="My Spotify Device 2" {
    Text    item=device2DeviceName label="Device Name [%s]"
    Default item=device2Player
    Slider  item=device2DeviceVolume
    Switch  item=device2DeviceShuffle


val spotifyActions = getActions("spotify", "spotify:player:user1")
// play the song

# Binding model and Spotify Web API

The model of the binding is such that the bridge acts as a player in the context of a specific user. All devices currently associated with the user account are available to control.

You can add multiple bridges to allow playing in the context of multiple Spotify user accounts. Therefore a device can exist multiple times - one time for every bridge configured. This is seen in the Thing ID which includes the name of the bridge it is bound to.

The Web API and its documentation does not imply a certain model and it can be argued whether the model chosen matches it or not. The current model is different in the sense that a Spotify Application only controls the active device and you then transfer playback to another available device. In this binding the model allows you to control any device discovered at any time if they are available. As soon as you press play, next, prev or assign a playlist to the device it will be activated.

At the time of writing, the Spotify Web API does not allow you to take over playing of a Spotify Connect device. This is different from what you see in smartphone app or the computer application. There you are able to actively take over playing of a device even if someone else is playing on it.